The Old Gods:
In the days of old, when dragons and beasts ruled the land, and burgeoning mortal races built the first walls and fires, there reigned only the Old Gods. Inscrutable, immortal, and omnipresent, born from the very elements of the world itself.
The Old Gods are the most powerful of all other gods, but also the least inclined to direct intervention in the lives of mortals. Their followers are rare, but it matters not. A sword raised against adversity, a song played over a fire, a quick dagger from the shadows- all these things are as good as prayer and sacrifice to them.

The New Gods:
And as mortals built great cities, they depended not on the whims of their world. They no longer feared the darkness of the Sea, the changeable Sky, the vast Earth. So were born the New Gods, from the domains of the Old. The New Gods are more inclined to intervene in the lives of mortals, and more receptive to prayer and praise. Their powers are more specific, and their alignments more concrete. They are also associated with certain symbols and objects of power. Many are said to have wandered the land once as mortals themselves, and none are truly immortal.

The New Gods can roughly be divided into groups, usually depending on their preceding Old God.

The Wild Gods: Primarily neutral-aligned gods of nature, the environment, and beasts

The Bright Gods: Primarily good-aligned or honorable gods

The Dark Gods: Primarily evil gods, or gods of questionable morality

The Mortal Gods: Various gods specific to mortal creatures

The Outsiders: Deities that exist outside of the world, or draw their powers from some other realm

For the atheists: God of Denial


High Realm Skystreak